Ш̴̴̜̥͍͕̼̙̱͙͎͍̘̀̐̔́̾̃͒̈̔̎́́͜р̧̛̺͖͖̯̖ͧͤ͋̅̽ͧ̈̐̽̆̐͋ͤͦͬ͛̃̑͞͞и̒ͥͤͯ͂ͣ̐̉̑ͫ̉̑҉̛͏̸̻͕͇͚̤͕̯̱̳͉ͅф̴̴̡̟̞͙̙̻͍̦͔̤̞̔̓́̍͗̚͢͞ͅт̨̐ͫ̂͊̄̃ͥͪ͏̫̺͍̞̼͈̩̥̜͔͜͜ы̸̴̱̺̼̠̦͍͍͍̱̖͔̖̱͉̅͑͌͒ͫ͒̀ͥ͐ͤ̅͘̕.̵̴̡̭̼̮͖͈̙͖͖̲̮̬͍͙̼̯̦̮̮ͦ̆̀̑̌ͮͧͣͯ̔̂́͟г͌ͮ̏̈͂ͯ̚҉̛̙̬̘̲̗͇͕̠̙͙̼̩͚̀͘͞ͅо̷̥̯̘̓ͤ̽͒̋̉̀̂̄̒̓̊ͨ͛́̌ͤ̂̀͠в̶̒͒̓̏̓̚҉̛̙̘̺̰̮̼̟̼̥̟̘̠̜͜н̸̷̸̲̝͈͙̰̟̻̟̰̜̟̗͎̻̻͍̿̔̃ͨ͑о̔̀̋ͫ̇̿̐ͫ͌͗ͩ҉̨̜̙̙͈͍̮̮̼̙̘̞̕͜͡ Войти !bnw Сегодня Клубы
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#XH6BV3 (3+1) / @o01eg / 3403 дня назад
http://www.timeout.com/newyork/movies/when-marnie-was-there-director-hiromasa-yonebayashi-on-the-end-of-studio-ghibli "In America, it isn’t very often that we get to see animated films that are about regular people. Dramatic expression is certainly one of animation’s strengths, but I believe hand-drawn animation is particularly effective with films like Marnie that appeal to the senses. Whereas the entire screen is in motion in a live-action film, with hand-drawn animation we get to choose what we want to bring across to the viewer. We can effectively show wind blowing during a moving scene and such. Because it’s drawn, we can draw things to be more beautiful than if they were filmed in live-action. For the scenes in which Anna and Marnie are together, I asked to have the backgrounds drawn even more beautifully. What was the hardest detail in this film to get right? I chose water as one of the elements to express certain things, but it was tough. How to draw it and then film it varied a lot depending on whether it’s a long shot or close-up, or depending on the camera angle, so it took a lot of time to get right, which was one of the reasons why we were behind schedule. But after Miyazaki saw the film, he told me, “I liked how the water felt like it was really there,” so I was happy about that."
#GE9XK3 (0) / @o01eg / 3412 дней назад
ARENA 01: [[Sonoda Umi]] [[Ayase Eli]] ARENA 02: [[Minami Kotori]] [[Yazawa Nico]] ARENA 03: [[Holo]] ARENA 04: [[Nyarlathotep]] [[Sengoku Nadeko]] ARENA 05: [[Orihara Izaya]] ARENA 06: [[Yato]] [[Akasaka Ryūnosuke]] ARENA 07: [[Nishikino Maki]] [[Shiba Miyuki]] ARENA 08: [[Illyasviel von Einzbern]] ARENA 09: [[Edward Elric]] [[Shiba Tatsuya]] ARENA 10: [[Yūdachi]] ARENA 11: [[Kongō]]
#86WGHI (0) / @o01eg / 3428 дней назад
ARENA 01:[[Sonoda Umi]] [[Kaname Madoka]] ARENA 02: [[Ayase Eli]] [[Tōjō Nozomi]] ARENA 03: [[Yazawa Nico]] [[Fujimiya Kaori]] ARENA 04: [[Minami Kotori]] [[Kōsaka Honoka]] ARENA 05: ARENA 06: [[Holo]] [[Akemi Homura]] ARENA 07: [[Tōwa Erio]] ARENA 08: [[Sengoku Nadeko]] [[Victorique de Blois]] ARENA 09: ARENA 10: [[Yato]] [[Orihara Izaya]] ARENA 11: [[Kamina]] ARENA 12: [[Akasaka Ryūnosuke]] [[Meliodas]] ARENA 13: ARENA 14: [[Yaya]] ARENA 15: [[Oshino Shinobu]] ARENA 16: [[Senjōgahara Hitagi]] ARENA 17: [[Shiba Tatsuya]] [[Maō Sadao]] ARENA 18: [[Heiwajima Shizuo]] [[Kanda Sorata]] ARENA 19: ARENA 20: [[Yūdachi]] ARENA 21: [[Kongō]] ARENA 22: [[Shimakaze]]
#HR3FJ5 (0) / @o01eg / 3429 дней назад
http://robot-envy.com/2015/05/artist-interview-thomas-romain-of-satelight/ "We caught up with Thomas Romain(@Thomasintokyo), and he was kind enough to give us some time for an interview. For those of you who may not know, Thomas is a Tokyo-based French animation creator who graduated from Gobelins l’Ecole de l’Image in 2002. After having co-created the anime-inspired show Code Lyoko, he moved to Japan to co-direct the French-Japanese TV series Oban Star-racers (2006). His work caught the eyes of Shoji Kawamori who offered him to become a key member of Satelight, the animation studio. Together, they co-developed an original TV animated series, Basquash! (2009). From then, he formed a team of French creators to handle the design works of various titles including Aquarion EVOL, Bodacious Space Pirates, Croisée in a Foreign Labyrinth, AKB0048, Symphogear etc… More recently he designed the spaceships of Space Dandy which made his name widely known." "What motivated you to move to Japan? There are several reasons that brought me to this life-changing decision. First, I was really into japanese anime during the late 90’s. Such awesome shows like Cowboy Bebop or Evangelion completely blew my minds. Movies like Ghost in the shell or the Ghibli masterpieces too. At the same time, the shows produced in France were dull, and the quality very low. I couldn’t picture myself working in France, I wanted something more exciting for my career. I knew that it would be difficult, but you know, you only live once, so if you have a dream, just go for it. At least you should give it a try. That’s what I thought and eventually did." "What is your workspace like? http://robot-envy.com/wp-content/uploads/2015/05/work-space.jpg" "You have been very adamant about the need for better conditions and pay for animators in Japan. Is there a need for new animators? Any insights to the problem? It was really a shock at first, when we heard about the working conditions and the salaries of the animation workers in Japan. Compared to the Europe or the USA, it is much harder to have a proper living while working as animator or any other animation production related staff. But the most surprising is that almost nobody complains about it. The studios have no other choice but to accept to work within the limited budgets allowed by their clients, so they cannot raise the salaries of the workers. And the animators are used to those conditions, from the moment they choose this path. It’s a job they do because they like it, not because of the money. I do not see the change coming. It is the same since the beginning of TV animation, in the 60’s. It’s sad to see all those very talented people living very modest lives. Most of the people cannot afford to travel or even to have kids. They are completely dedicated to animation. I mean, it’s good to be completely dedicated to your job it it’s that you like the most, but I think that they deserve better conditions to have better lives. After all, Japanese animation is so popular around the world, isn’t it weird that some of the workers earn less than the fleeters who flip burgers in fast food chains?"
#CXFHBJ (0) / @o01eg / 3429 дней назад
Тёплый ламповый паяльник: https://pbs.twimg.com/media/CEj36_uUMAAps7i.jpg:large
#OH3N7A (0) / @o01eg / 3431 день назад
ARENA 01: [[Fujimiya Kaori]] [[Kōsaka Honoka]] ARENA 02: [[Minami Kotori]] [[Tachibana Marika]] ARENA 03: [[Kaname Madoka]] [[Yaya]] ARENA 04: [[Kashiwazaki Sena]] [[Victorique de Blois]] ARENA 05: [[Sengoku Nadeko]] [[Nyarlathotep]] ARENA 06: [[Holo]] [[Oshino Shinobu]] ARENA 07: [[Orihara Izaya]] [[Kanda Sorata]] ARENA 08: [[Shiba Tatsuya]] ARENA 09: [[Maō Sadao]] [[Edward Elric]] ARENA 10: [[Onodera Kosaki]] [[Shiba Miyuki]] ARENA 11: [[Shiina Mashiro]] ARENA 12: [[Araragi Koyomi]] ARENA 13: [[Kongō]] ARENA 14: [[Yūdachi]] ARENA 15: [[Akaza Akari]] ARENA 16: [[Shimakaze]]
#6Z6O3Z (0) / @o01eg / 3435 дней назад
ARENA 01: [[Yazawa Nico]] ARENA 02: [[Hoshizora Rin]] [[Ayase Eli]] ARENA 03: [[Sonoda Umi]] [[Celty Sturluson]] ARENA 04: [[Tōwa Erio]] [[Shirakiin Ririchiyo]] ARENA 05: [[Senjōgahara Hitagi]] ARENA 06: [[Akemi Homura]] ARENA 07: [[Akasaka Ryūnosuke]] [[Heiwajima Shizuo]] ARENA 08: [[Yato]] ARENA 09: [[Meliodas]] ARENA 10: [[Nishikino Maki]] ARENA 11: [[Aoyama Nanami]] ARENA 12: ARENA 13: [[Toshinō Kyōko]] ARENA 14: ARENA 15: [[Shibuya Rin]] ARENA 16: [[Shiina]]
#8SDV9W (0) / @o01eg / 3437 дней назад
Omoide no Marnie Completed. 10/10, сволочи. А Реани - баки!
#QH33SW (0) / @o01eg / 3438 дней назад
ARENA 01: [[Kaname Madoka]] [[Ayase Eli]] ARENA 02: [[Nishikino Maki]] [[Yaya]] ARENA 03: [[Tōjō Nozomi]] [[Yazawa Nico]] ARENA 04: [[Akemi Homura]] [[Aoyama Nanami]] ARENA 05: ARENA 06: [[Oshino Shinobu]] [[Shiina Mashiro]] ARENA 07: [[Araragi Koyomi]] [[Maō Sadao]] ARENA 08: [[Heiwajima Shizuo]] ARENA 09: [[Yato]] [[Orihara Izaya]] ARENA 10: ARENA 11: [[Ononoki Yotsugi]] ARENA 12: [[Shimakaze]] ARENA 13: [[Machiko Ryō]]
#VC1XQ6 (0) / @o01eg / 3439 дней назад
http://www.razzartvisual.com/starlightvega/?page_id=20 Демка неплохая, но музыки как-то на фоне сильно не хватает.
#7G9HLP (0) / @o01eg / 3439 дней назад
ARENA 01: [[Miyauchi Renge]] [[Kōsaka Honoka]] ARENA 02: [[Sonoda Umi]] [[Shiba Miyuki]] ARENA 03: [[Hoshizora Rin]] [[Minami Kotori]] ARENA 04: [[Sengoku Nadeko]] [[Victorique de Blois]] ARENA 05: [[Tōwa Erio]] [[Senjōgahara Hitagi]] ARENA 06: [[Holo]] ARENA 07: [[Akasaka Ryūnosuke]] ARENA 08: ARENA 09: [[Kanda Sorata]] ARENA 10: [[Yurigasaki Lulu]] ARENA 11: [[Anastasia]] ARENA 12: [[Yūdachi]] ARENA 13: [[Naruse Mio]]
#SUBS9Y (0) / @o01eg / 3442 дня назад
ARENA 01: Tachibana Marika Kitashirakawa Tamako Kuriyama Mirai Esdeath Yatogami Tōka Tina Sprout [[Nishikino Maki]] [[Tedeza Rize]] ARENA 02: Yoshino Shiba Miyuki Stephanie Dola [[Fujimiya Kaori]] Kōsaka Honoka Hoto Kokoa Kujō Karen [[Kaname Madoka]] ARENA 03: Himeragi Yukina Jibril [[Sonoda Umi]] Asada Shino Mine Suō Amane Miyazono Kaori Gasai Yuno ARENA 04: Tobiichi Origami Kurousagi Noel [[Shiodome Miuna]] Konno Yūki Kirisaki Chitoge Shichimiya Satone [[Ayase Eli]] ARENA 05: Hirasawa Yui Furukawa Nagisa Yūki Asuna Konjiki no Yami [[Holo]] Kasugano Sora Mikazuki Yozora Kuroyukihime ARENA 06: Kirigaya Suguha Sakagami Tomoyo [[Oshino Shinobu]] Nagato Yuki Momo Belia Deviluke Iwasawa Masami Honma Meiko Itsuka Kotori ARENA 07: Illyasviel von Einzbern Nymph [[Senjōgahara Hitagi]] [[Shiina Mashiro]] Tōwa Erio Index L. Prohibitorum Kashiwazaki Sena Kōsaka Kirino ARENA 08: Yui-nyan Kanzaki H. Aria [[Aoyama Nanami]] [[Sengoku Nadeko]] Yuzuriha Inori Nyarlathotep Nakano Azusa Louise Vallière ARENA 09: Sakata Gintoki Kise Ryōta Kanie Seiya Naoe Riki [[Shiba Tatsuya]] [[Yato]] Shirogane Kei Okazaki Tomoya ARENA 10: Killua Zoldyck [[Kasuga Arata]] [[Kanda Sorata]] Kamina Katsuragi Keima Otonashi Yuzuru Kamijō Tōma L Lawliet ARENA 11: Arima Kōsei [[Akasaka Ryūnosuke]] Mikoshiba Mikoto Natsu Dragneel Tatsumi Archer [[Edward Elric]] Itsuka Shidō ARENA 12: [[Araragi Koyomi]] Aikawa Ayumu [[Izumi Shin'ichi]] Natsume Kyōsuke Kuroko Tetsuya Okabe Rintarō Kazami Yūji Nozaki Umetarō ARENA 13: Julie Sigtuna [[Orihara Kururi]] ARENA 14: Elizabeth Lyonesse [[Shibuya Rin]] ARENA 15: Sawamura Spencer Eriri Chiyuki ARENA 16: Shiina [[Maria]]
#EI09T5 (0) / @o01eg / 3444 дня назад
http://region51.com/node/907269/ "Мурманское отделение ОНФ выступило против заполярных анимешников Сегодня стало известно, что мурманское отделение ОНФ потребует объяснений от властей Кольского района по факту провокационного аниме-фестиваля. Напомним, 18 апреля в Коле состоялся Kinki Anime-Fest-2015 «Мир комиксов», по мнению активистов регионального отделения Общероссийского Народного фронта, наряды некоторых участников, снимки которых размещены в открытом доступе, носили слишком откровенный и явно провокационный характер. В пресс-релизе который был разослан по всем средствам массовой информации региона фигурируют следующие фотографии фестиваля: Кстати, в ОНФ не вкурсе того, что герои фестиваля, которые вызвали такую реакцию местного отделения, это реальные персонажи транслируемых по нашему телевидению мультфильмов и фильмов: Как считают в ОНФ, в спектаклях в числе остальных были задействованы школьники, а наблюдали за полуобнаженными дефиле несовершеннолетние зрители. «Правилами аниме-фестиваля, утвержденными оргкомитетом, установлены требования цензуры. Так, в выступлениях не должно быть антисоциального и эротического подтекстов. Кто допустил, чтобы на сцене учреждения, подведомственного администрации района, разгуливали полуобнаженные подростки? Куда смотрели сотрудники районного дома культуры и почему ответственные лица не внесли коррективы в образы на этапе репетиций? Все всё видели и при этом никаких действий не предприняли», - заявил сопредседатель регионального отделения ОНФ в Мурманской области Владимир Мальцев. Активисты регионального отделения ОНФ подготовят обращение в адрес главы администрации Кольского района Александра Лихолата, где потребуют объяснений, а также поставят в известность по данному факту председателя комитета по культуре и искусству Мурманской области Сергея Ершова. Организатором фестиваля выступило молодежное объединение «Триада». В социальных сетях началась бурная дискуссия, в ходе которой жители области неудомевают, почему ОНФ так заинтересовал данный фестиваль. Редакция нашего портала нашла более качественные и интересные фотографии участников, которые показывают очень высокий уровень подготовки и проработки образов."
#PG3FLM (0+1) / @o01eg / 3445 дней назад
https://www.kickstarter.com/projects/1005595766/starlight-vega-visual-novel "Starlight Vega is a fantasy comedy visual novel (an interactive fiction game) with GirlxGirl romances. The first night exploring the upstairs study in her grandfather's old house, Aria accidentally frees a flirtatious demon girl named Lyria, who spent the past 50 years in a stone. The two become attached via a "Lifestone", which means Aria can't go far from Lyria, and vice versa. This gets quite awkward when Aria tries to go about (what's left of) her daily life. To complicate things, the book she and her friend Melody also found that night seems to have ancient magic. Melody offers to see if the book can separate the link, however it isn't exactly in English, and the demon girl isn't keen on helping. Lyria's smart-mouthed servant, Sid, soon shows up, apparently having been searching for his Master in the human realm. Aria begrudgingly agrees to let the duo stay in her home. Will Aria get caught up in Lyria's flirtatious behavior… or wonder if she has an ulterior motive? Will she stay friends with Melody or become something more? "Starlight Vega" is an interactive story-based fiction available on PC, Mac, and Linux. Six different endings are obtainable through your choices made throughout the game."
#CVZMNO (0) / @o01eg / 3445 дней назад
Неожиданно, набрали, но на 30 минут не хватит: https://www.kickstarter.com/projects/1287579779/coluboccoro
#1EGBXR (0) / @o01eg / 3446 дней назад
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ipv6 ready BnW для ведрофона BnW на Реформале Викивач Котятки

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